* timeframe, server messages will not be handled until a sync instruction is
* received from the client.
*/
-#define GUAC_SYNC_THRESHOLD 500
+#define GUACD_SYNC_THRESHOLD 500
/**
* The time to allow between server sync messages in milliseconds. A sync
- * message from the server will be sent every GUAC_SYNC_FREQUENCY milliseconds.
+ * message from the server will be sent every GUACD_SYNC_FREQUENCY milliseconds.
* As this will induce a response from a client that is not malfunctioning,
* this is used to detect when a client has died. This must be set to a
* reasonable value to avoid clients being disconnected unnecessarily due
* to timeout.
*/
-#define GUAC_SYNC_FREQUENCY 5000
+#define GUACD_SYNC_FREQUENCY 5000
/**
* The amount of time to wait after handling server messages. If a client
* are being handled, there will be a pause of this many milliseconds before
* the next call to the message handler.
*/
-#define GUAC_SERVER_MESSAGE_HANDLE_FREQUENCY 50
+#define GUACD_MESSAGE_HANDLE_FREQUENCY 50
+
/**
* The number of milliseconds to wait for messages in any phase before
* timing out and closing the connection with an error.
*/
-#define GUAC_TIMEOUT 15000
+#define GUACD_TIMEOUT 15000
/**
* The number of microseconds to wait for messages in any phase before
* timing out and closing the conncetion with an error. This is always
- * equal to GUAC_TIMEOUT * 1000.
+ * equal to GUACD_TIMEOUT * 1000.
*/
-#define GUAC_USEC_TIMEOUT (GUAC_TIMEOUT*1000)
+#define GUACD_USEC_TIMEOUT (GUACD_TIMEOUT*1000)
void guac_client_stop(guac_client* client);