#include "rdp_glyph.h"
void guac_rdp_glyph_new(rdpContext* context, rdpGlyph* glyph) {
+
+ /* Allocate buffer */
guac_client* client = ((rdp_freerdp_context*) context)->client;
- guac_client_log_info(client, "guac_rdp_glyph_new()");
+ guac_socket* socket = client->socket;
+ guac_layer* layer = guac_client_alloc_buffer(client);
+
+ int x, y, i;
+ int stride;
+ unsigned char* image_buffer;
+ unsigned char* image_buffer_row;
+
+ unsigned char* data = glyph->aj;
+ int width = glyph->cx;
+ int height = glyph->cy;
+
+ cairo_surface_t* surface;
+
+ /* Init Cairo buffer */
+ stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
+ image_buffer = malloc(height*stride);
+ image_buffer_row = image_buffer;
+
+ /* Copy image data from image data to buffer */
+ for (y = 0; y<height; y++) {
+
+ unsigned int* image_buffer_current;
+
+ /* Get current buffer row, advance to next */
+ image_buffer_current = (unsigned int*) image_buffer_row;
+ image_buffer_row += stride;
+
+ for (x = 0; x<width;) {
+
+ /* Get byte from image data */
+ unsigned int v = *(data++);
+
+ /* Read bits, write pixels */
+ for (i = 0; i<8 && x<width; i++, x++) {
+
+ /* Output RGB */
+ if (v & 0x80)
+ *(image_buffer_current++) = 0xFF000000;
+ else
+ *(image_buffer_current++) = 0x00000000;
+
+ /* Next bit */
+ v <<= 1;
+
+ }
+
+ }
+ }
+
+ surface = cairo_image_surface_create_for_data(image_buffer, CAIRO_FORMAT_ARGB32, width, height, stride);
+ guac_protocol_send_png(socket, GUAC_COMP_SRC, layer, 0, 0, surface);
+ guac_socket_flush(socket);
+
+ /* Free surface */
+ cairo_surface_destroy(surface);
+ free(image_buffer);
+
+ /* Store layer */
+ ((guac_rdp_glyph*) glyph)->layer = layer;
+
}
void guac_rdp_glyph_draw(rdpContext* context, rdpGlyph* glyph, int x, int y) {
+
guac_client* client = ((rdp_freerdp_context*) context)->client;
- guac_client_log_info(client, "guac_rdp_glyph_draw()");
+ const guac_layer* current_layer = ((rdp_guac_client_data*) client->data)->current_surface;
+
+ /* Draw glyph */
+ guac_protocol_send_copy(client->socket,
+ ((guac_rdp_glyph*) glyph)->layer, 0, 0, glyph->cx, glyph->cy,
+ GUAC_COMP_OVER, current_layer, x, y);
+
}
void guac_rdp_glyph_free(rdpContext* context, rdpGlyph* glyph) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
- guac_client_log_info(client, "guac_rdp_glyph_free()");
+ guac_client_free_buffer(client, ((guac_rdp_glyph*) glyph)->layer);
}
void guac_rdp_glyph_begindraw(rdpContext* context,