void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
- /* Allocate buffer */
guac_client* client = ((rdp_freerdp_context*) context)->client;
guac_socket* socket = client->socket;
- guac_layer* buffer = guac_client_alloc_buffer(client);
/* Convert image data if present */
if (bitmap->data != NULL) {
context->instance->settings->color_depth,
32, (HCLRCONV) &guac_rdp_clrconv);
- /* Create surface from image data */
- cairo_surface_t* surface = cairo_image_surface_create_for_data(
- bitmap->data, CAIRO_FORMAT_RGB24,
- bitmap->width, bitmap->height, 4*bitmap->width);
+ /* If not ephemeral, send to client */
+ if (!bitmap->ephemeral) {
- /* Send surface to buffer */
- guac_protocol_send_png(socket, GUAC_COMP_SRC, buffer, 0, 0, surface);
+ /* Allocate buffer */
+ guac_layer* buffer = guac_client_alloc_buffer(client);
- /* Free surface */
- cairo_surface_destroy(surface);
+ /* Create surface from image data */
+ cairo_surface_t* surface = cairo_image_surface_create_for_data(
+ bitmap->data, CAIRO_FORMAT_RGB24,
+ bitmap->width, bitmap->height, 4*bitmap->width);
- /* Free image data if actually alloated */
- if (image_buffer != bitmap->data)
- free(image_buffer);
+ /* Send surface to buffer */
+ guac_protocol_send_png(socket, GUAC_COMP_SRC, buffer, 0, 0, surface);
+
+ /* Free surface */
+ cairo_surface_destroy(surface);
+
+ /* Free image data if actually alloated */
+ if (image_buffer != bitmap->data)
+ free(image_buffer);
+
+ /* Store buffer reference in bitmap */
+ ((guac_rdp_bitmap*) bitmap)->layer = buffer;
+
+ }
+
+ /* Otherwise, store converted image in bitmap, free any existing */
+ else {
+
+ /* Free existing image, if any */
+ if (image_buffer != bitmap->data)
+ free(bitmap->data);
+
+ /* Store converted image in bitmap */
+ bitmap->data = image_buffer;
+
+ }
}
- /* Store buffer reference in bitmap */
- ((guac_rdp_bitmap*) bitmap)->layer = buffer;
}
void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
guac_socket* socket = client->socket;
- /* Copy image data from buffer to visible layer */
- guac_protocol_send_copy(socket,
- ((guac_rdp_bitmap*) bitmap)->layer,
- 0, 0, bitmap->width, bitmap->height,
- GUAC_COMP_OVER,
- GUAC_DEFAULT_LAYER, bitmap->left, bitmap->top);
+ /* If not ephemeral, copy image data from buffer to visible layer */
+ if (!bitmap->ephemeral)
+ guac_protocol_send_copy(socket,
+ ((guac_rdp_bitmap*) bitmap)->layer,
+ 0, 0, bitmap->width, bitmap->height,
+ GUAC_COMP_OVER,
+ GUAC_DEFAULT_LAYER, bitmap->left, bitmap->top);
+
+ /* Otherwise, buffer apparently should not be drawn ... */
+
}
void guac_rdp_bitmap_free(rdpContext* context, rdpBitmap* bitmap) {
void guac_rdp_bitmap_setsurface(rdpContext* context, rdpBitmap* bitmap, boolean primary) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
- ((rdp_guac_client_data*) client->data)->current_surface
- = ((guac_rdp_bitmap*) bitmap)->layer;
+ if (primary)
+ ((rdp_guac_client_data*) client->data)->current_surface
+ = GUAC_DEFAULT_LAYER;
+ else
+ ((rdp_guac_client_data*) client->data)->current_surface
+ = ((guac_rdp_bitmap*) bitmap)->layer;
}
void guac_rdp_bitmap_decompress(rdpContext* context, rdpBitmap* bitmap, uint8* data, int width, int height, int bpp, int length, boolean compressed) {