* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
+ * Matt Hortman
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
#include "client.h"
#include "rdp_bitmap.h"
-void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
+void __guac_rdp_cache_bitmap(rdpContext* context, rdpBitmap* bitmap) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
guac_socket* socket = client->socket;
- /* Allocate buffer */
- guac_layer* buffer = guac_client_alloc_buffer(client);
-
- /* Store buffer reference in bitmap */
- ((guac_rdp_bitmap*) bitmap)->layer = buffer;
-
- /* Convert image data if present */
+ /* Cache image data if present */
if (bitmap->data != NULL) {
- /* Convert image data to 32-bit RGB */
- unsigned char* image_buffer = freerdp_image_convert(bitmap->data, NULL,
- bitmap->width, bitmap->height,
- context->instance->settings->color_depth,
- 32, ((rdp_freerdp_context*) context)->clrconv);
+ /* Allocate buffer */
+ guac_layer* buffer = guac_client_alloc_buffer(client);
/* Create surface from image data */
cairo_surface_t* surface = cairo_image_surface_create_for_data(
bitmap->width, bitmap->height, 4*bitmap->width);
/* Send surface to buffer */
- guac_protocol_send_png(socket, GUAC_COMP_SRC, buffer, 0, 0, surface);
+ guac_protocol_send_png(socket,
+ GUAC_COMP_SRC, buffer, 0, 0, surface);
/* Free surface */
cairo_surface_destroy(surface);
- /* If ephemeral, just free image data */
- if (!bitmap->ephemeral) {
+ /* Store buffer reference in bitmap */
+ ((guac_rdp_bitmap*) bitmap)->layer = buffer;
+
+ }
+
+}
+
- /* Free image data if actually alloated */
- if (image_buffer != bitmap->data)
- free(image_buffer);
+void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
- }
+ /* Convert image data if present */
+ if (bitmap->data != NULL) {
+
+ /* Convert image data to 32-bit RGB */
+ unsigned char* image_buffer = freerdp_image_convert(bitmap->data, NULL,
+ bitmap->width, bitmap->height,
+ context->instance->settings->color_depth,
+ 32, ((rdp_freerdp_context*) context)->clrconv);
- /* Otherwise, store converted image in bitmap, free any existing */
- else {
+ /* Free existing image, if any */
+ if (image_buffer != bitmap->data)
+ free(bitmap->data);
- /* Free existing image, if any */
- if (image_buffer != bitmap->data)
- free(bitmap->data);
+ /* Store converted image in bitmap */
+ bitmap->data = image_buffer;
- /* Store converted image in bitmap */
- bitmap->data = image_buffer;
+ /* If not ephemeral, store cached image */
+ if (!bitmap->ephemeral)
+ __guac_rdp_cache_bitmap(context, bitmap);
- }
+ else
+ /* No corresponding layer */
+ ((guac_rdp_bitmap*) bitmap)->layer = NULL;
}
+ else
+ /* No corresponding layer */
+ ((guac_rdp_bitmap*) bitmap)->layer = NULL;
+
}
void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
guac_socket* socket = client->socket;
- guac_protocol_send_copy(socket,
- ((guac_rdp_bitmap*) bitmap)->layer,
- 0, 0, bitmap->width, bitmap->height,
- GUAC_COMP_OVER,
- GUAC_DEFAULT_LAYER, bitmap->left, bitmap->top);
+ int width = bitmap->right - bitmap->left + 1;
+ int height = bitmap->bottom - bitmap->top + 1;
+
+ /* If cached, retrieve from cache */
+ if (((guac_rdp_bitmap*) bitmap)->layer != NULL)
+ guac_protocol_send_copy(socket,
+ ((guac_rdp_bitmap*) bitmap)->layer,
+ 0, 0, width, height,
+ GUAC_COMP_OVER,
+ GUAC_DEFAULT_LAYER, bitmap->left, bitmap->top);
+
+ /* Otherwise, draw with stored image data */
+ else if (bitmap->data != NULL) {
+
+ /* Create surface from image data */
+ cairo_surface_t* surface = cairo_image_surface_create_for_data(
+ bitmap->data, CAIRO_FORMAT_RGB24,
+ width, height, 4*bitmap->width);
+
+ /* Send surface to buffer */
+ guac_protocol_send_png(socket,
+ GUAC_COMP_OVER, GUAC_DEFAULT_LAYER,
+ bitmap->left, bitmap->top, surface);
+
+ /* Free surface */
+ cairo_surface_destroy(surface);
+
+ }
}
if (primary)
((rdp_guac_client_data*) client->data)->current_surface
= GUAC_DEFAULT_LAYER;
- else
- ((rdp_guac_client_data*) client->data)->current_surface
- = ((guac_rdp_bitmap*) bitmap)->layer;
+
+ else {
+
+ if (((guac_rdp_bitmap*) bitmap)->layer != NULL)
+ ((rdp_guac_client_data*) client->data)->current_surface
+ = ((guac_rdp_bitmap*) bitmap)->layer;
+
+ }
}