} guac_rdp_bitmap;
+void guac_rdp_cache_bitmap(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_decompress(rdpContext* context, rdpBitmap* bitmap, uint8* data, int width, int height, int bpp, int length, boolean compressed);
void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap);