// Stop detection if touch moves significantly
GuacamoleUI.display.addEventListener('touchmove', function(e) {
- if (e.touches.length == 1) {
-
- // If touch distance from start exceeds threshold, cancel long press
- var touch = e.touches[0];
- if (Math.abs(touch.screenX - long_press_start_x) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD
- || Math.abs(touch.screenY - long_press_start_y) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD)
- GuacamoleUI.stopLongPressDetect();
-
- }
+ // If touch distance from start exceeds threshold, cancel long press
+ var touch = e.touches[0];
+ if (Math.abs(touch.screenX - long_press_start_x) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD
+ || Math.abs(touch.screenY - long_press_start_y) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD)
+ GuacamoleUI.stopLongPressDetect();
}, true);