312d3c3de207348b3c06ae07891c3854b860f13e
[guacamole.git] / src / main / webapp / client.xhtml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE html>
3
4 <!--
5     Guacamole - Clientless Remote Desktop
6     Copyright (C) 2010  Michael Jumper
7
8     This program is free software: you can redistribute it and/or modify
9     it under the terms of the GNU Affero General Public License as published by
10     the Free Software Foundation, either version 3 of the License, or
11     (at your option) any later version.
12
13     This program is distributed in the hope that it will be useful,
14     but WITHOUT ANY WARRANTY; without even the implied warranty of
15     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16     GNU Affero General Public License for more details.
17
18     You should have received a copy of the GNU Affero General Public License
19     along with this program.  If not, see <http://www.gnu.org/licenses/>.
20 -->
21
22 <html xmlns="http://www.w3.org/1999/xhtml">
23
24     <head>
25         <link rel="icon" type="image/png" href="images/guacamole-logo-64.png"/>
26         <link rel="stylesheet" type="text/css" href="styles/client.css"/>
27         <link rel="stylesheet" type="text/css" href="styles/keyboard.css"/>
28         <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, target-densitydpi=device-dpi"/>
29         <meta name="apple-mobile-web-app-capable" content="yes"/>
30         <title>Guacamole ${project.version}</title>
31     </head>
32
33     <body>
34
35         <!-- Menu -->
36         <div id="menu">
37
38             <!-- Clipboard -->
39             <button id="showClipboard">Show Clipboard</button>
40             <div id="clipboardDiv">
41                 <h2>Clipboard</h2>
42                 <p>
43                 Text copied/cut within Guacamole will appear here. Changes to the text will affect the remote clipboard, and will be pastable within the remote desktop. Use the textbox below as an interface between the client and server clipboards.
44                 </p>
45                 <textarea rows="10" cols="40" id="clipboard"></textarea>
46             </div>
47
48             <button id="showKeyboard">Show Keyboard</button>
49             <button id="ctrlAltDelete">Ctrl-Alt-Delete</button>
50             <button id="logout">Logout</button>
51
52             <!-- Logo and status -->
53             <img id="status-logo" class="logo" src="images/guacamole-logo-24.png" alt="Guacamole" title="Guacamole ${project.version}"/>
54
55         </div>
56
57         <!-- Keyboard event target for platforms with native OSKs -->
58         <textarea id="eventTarget"></textarea>
59
60         <!-- Display -->
61         <div id="display">
62             
63             <!-- Menu trigger -->
64             <div id="menuControl"></div>
65
66         </div>
67
68         <!-- On-screen keyboard -->
69         <div id="keyboardContainer"></div>
70
71         <!-- Dimensional clone of viewport -->
72         <div id="viewportClone"/>
73
74         <!-- Dialogs -->
75         <div class="dialogOuter">
76             <div class="dialogMiddle">
77
78                 <!-- Status Dialog -->
79                 <div id="statusDialog" class="dialog">
80                     <p id="statusText"></p>
81                     <div class="buttons"><button id="reconnect">Reconnect</button></div>
82                 </div>
83
84             </div>
85         </div>
86
87         <!-- Touch-specific menu -->
88         <div id="touchMenu">
89             <img id="touchShowClipboard" src="images/menu-icons/tango/edit-paste.png"/>
90             <img id="touchShowKeyboard" src="images/menu-icons/tango/input-keyboard.png"/>
91             <img id="touchLogout" src="images/menu-icons/tango/system-log-out.png"/>
92         </div>
93
94         <!-- guacamole-common-js scripts -->
95         <script type="text/javascript" src="guacamole-common-js/keyboard.js"></script>
96         <script type="text/javascript" src="guacamole-common-js/mouse.js"></script>
97         <script type="text/javascript" src="guacamole-common-js/layer.js"></script>
98         <script type="text/javascript" src="guacamole-common-js/tunnel.js"></script>
99         <script type="text/javascript" src="guacamole-common-js/guacamole.js"></script>
100         <script type="text/javascript" src="guacamole-common-js/oskeyboard.js"></script>
101
102         <!-- guacamole-default-webapp scripts -->
103         <script type="text/javascript" src="scripts/interface.js"></script>
104
105         <!-- Init -->
106         <script type="text/javascript"> /* <![CDATA[ */
107
108             // Start connect after control returns from onload (allow browser
109             // to consider the page loaded).
110             window.onload = function() {
111                 window.setTimeout(function() {
112
113                     var tunnel;
114
115                     // If WebSocket available, try to use it.
116                     if (window.WebSocket)
117                         tunnel = new Guacamole.ChainedTunnel(
118                             new Guacamole.WebSocketTunnel("websocket-tunnel"),
119                             new Guacamole.HTTPTunnel("tunnel")
120                         );
121
122                     // If no WebSocket, then use HTTP.
123                     else
124                         tunnel = new Guacamole.HTTPTunnel("tunnel")
125
126                     // Instantiate client
127                     var guac = new Guacamole.Client(tunnel);
128
129                     // Add client to UI
130                     guac.getDisplay().className = "software-cursor";
131                     GuacamoleUI.display.appendChild(guac.getDisplay());
132
133                     // Tie UI to client
134                     GuacamoleUI.attach(guac);
135
136                     try {
137
138                         // Get entire query string, and pass to connect().
139                         // Normally, only the "id" parameter is required, but
140                         // all parameters should be preserved and passed on for
141                         // the sake of authentication.
142
143                         var connect_string = window.location.search.substring(1);
144                         guac.connect(connect_string);
145
146                     }
147                     catch (e) {
148                         GuacamoleUI.showError(e.message);
149                     }
150
151                 }, 0);
152             };
153
154         /* ]]> */ </script>
155
156     </body>
157
158 </html>