*
* ***** END LICENSE BLOCK ***** */
-// Guacamole namespace
+/**
+ * Namespace for all Guacamole JavaScript objects.
+ * @namespace
+ */
var Guacamole = Guacamole || {};
/**
/**
* Reference to this HTTP tunnel.
+ * @private
*/
var tunnel = this;
* Converts the given value to a length/string pair for use as an
* element in a Guacamole instruction.
*
+ * @private
* @param value The value to convert.
* @return {String} The converted value.
*/
var status = xmlhttprequest.status;
- if (status >= 200 && status <= 299) return "Success";
- if (status >= 400 && status <= 499) return "Unauthorized";
- if (status >= 500 && status <= 599) return "Connection lost";
-
+ // Special cases
+ if (status == 0) return "Disconnected";
+ if (status == 200) return "Success";
+ if (status == 403) return "Unauthorized";
+ if (status == 404) return "Connection closed"; /* While it may be more
+ * accurate to say the
+ * connection does not
+ * exist, it is confusing
+ * to the user.
+ *
+ * In general, this error
+ * will only happen when
+ * the tunnel does not
+ * exist, which happens
+ * after the connection
+ * is closed and the
+ * tunnel is detached.
+ */
+ // Internal server errors
+ if (status >= 500 && status <= 599) return "Server error";
+
+ // Otherwise, unknown
return "Unknown error";
}
/**
* Reference to this WebSocket tunnel.
+ * @private
*/
var tunnel = this;
/**
* The WebSocket used by this tunnel.
+ * @private
*/
var socket = null;
/**
* The WebSocket protocol corresponding to the protocol used for the current
* location.
+ * @private
*/
var ws_protocol = {
"http:": "ws:",
* Converts the given value to a length/string pair for use as an
* element in a Guacamole instruction.
*
+ * @private
* @param value The value to convert.
* @return {String} The converted value.
*/
/**
* Reference to this chained tunnel.
+ * @private
*/
var chained_tunnel = this;
/**
* The currently wrapped tunnel, if any.
+ * @private
*/
var current_tunnel = null;
/**
* Data passed in via connect(), to be used for
* wrapped calls to other tunnels' connect() functions.
+ * @private
*/
var connect_data;
/**
* Array of all tunnels passed to this ChainedTunnel through the
* constructor arguments.
+ * @private
*/
var tunnels = [];
tunnels.push(arguments[i]);
/**
- * Sets the current tunnel
+ * Sets the current tunnel.
+ *
+ * @private
+ * @param {Guacamole.Tunnel} tunnel The tunnel to set as the current tunnel.
*/
function attach(tunnel) {