return -ENODEV;
}
+ /* For D3cold we should execute _PS3, not _PS4. */
+ if (state == ACPI_STATE_D3_COLD)
+ object_name[3] = '3';
+
/*
* Transition Power
* ----------------
}
struct kobject *acpi_kobj;
+EXPORT_SYMBOL_GPL(acpi_kobj);
static int __init acpi_init(void)
{