* entry.
*/
hwstate->fpscr &= ~(FPSCR_LENGTH_MASK | FPSCR_STRIDE_MASK);
-
- /*
- * Disable VFP in the hwstate so that we can detect if it gets
- * used.
- */
- hwstate->fpexc &= ~FPEXC_EN;
return 0;
}
unsigned long fpexc;
int err = 0;
- /*
- * If VFP has been used, then disable it to avoid corrupting
- * the new thread state.
- */
- if (hwstate->fpexc & FPEXC_EN)
- vfp_flush_hwstate(thread);
+ /* Disable VFP to avoid corrupting the new thread state. */
+ vfp_flush_hwstate(thread);
/*
* Copy the floating point registers. There can be unused