/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is guacd. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include #include #include "client.h" #include "thread.h" void guac_client_stop(guac_client* client) { client->state = STOPPING; } void* __guac_client_output_thread(void* data) { guac_client* client = (guac_client*) data; GUACIO* io = client->io; guac_timestamp last_ping_timestamp = guac_current_timestamp(); /* Guacamole client output loop */ while (client->state == RUNNING) { /* Occasionally ping client with repeat of last sync */ guac_timestamp timestamp = guac_current_timestamp(); if (timestamp - last_ping_timestamp > GUAC_SYNC_FREQUENCY) { last_ping_timestamp = timestamp; if ( guac_send_sync(io, client->last_sent_timestamp) || guac_flush(io) ) { guac_client_stop(client); return NULL; } } /* Handle server messages */ if (client->handle_messages) { /* Only handle messages if synced within threshold */ if (client->last_sent_timestamp - client->last_received_timestamp < GUAC_SYNC_THRESHOLD) { int retval = client->handle_messages(client); if (retval) { guac_log_error("Error handling server messages"); guac_client_stop(client); return NULL; } /* Sleep as necessary */ guac_sleep(GUAC_SERVER_MESSAGE_HANDLE_FREQUENCY); /* Send sync instruction */ client->last_sent_timestamp = guac_current_timestamp(); if (guac_send_sync(io, client->last_sent_timestamp)) { guac_client_stop(client); return NULL; } if (guac_flush(io)) { guac_client_stop(client); return NULL; } } /* If sync threshold exceeded, don't spin waiting for resync */ else guac_sleep(GUAC_SERVER_MESSAGE_HANDLE_FREQUENCY); } /* If no message handler, just sleep until next sync ping */ else guac_sleep(GUAC_SYNC_FREQUENCY); } /* End of output loop */ guac_client_stop(client); return NULL; } void* __guac_client_input_thread(void* data) { guac_client* client = (guac_client*) data; GUACIO* io = client->io; /* Guacamole client input loop */ while (client->state == RUNNING) { /* Read instruction */ guac_instruction* instruction = guac_read_instruction(io, GUAC_USEC_TIMEOUT); /* Stop on error */ if (instruction == NULL) { guac_client_stop(client); return NULL; } /* Call handler, stop on error */ if (guac_client_handle_instruction(client, instruction) < 0) { guac_free_instruction(instruction); guac_client_stop(client); return NULL; } /* Free allocated instruction */ guac_free_instruction(instruction); } return NULL; } int guac_start_client(guac_client* client) { guac_thread input_thread, output_thread; if (guac_thread_create(&output_thread, __guac_client_output_thread, (void*) client)) { return -1; } if (guac_thread_create(&input_thread, __guac_client_input_thread, (void*) client)) { guac_client_stop(client); guac_thread_join(output_thread); return -1; } /* Wait for I/O threads */ guac_thread_join(input_thread); guac_thread_join(output_thread); /* Done */ return 0; }