// UI Definition
var GuacamoleUI = {
+ "LOGOUT_PROMPT" : "Logging out will disconnect all of your active "
+ + "Guacamole sessions. Are you sure you wish to log out?",
+
/* Detection Constants */
"LONG_PRESS_DETECT_TIMEOUT" : 800, /* milliseconds */
"showKeyboard" : document.getElementById("showKeyboard"),
"ctrlAltDelete": document.getElementById("ctrlAltDelete"),
"reconnect" : document.getElementById("reconnect"),
- "logout" : document.getElementById("logout")
+ "logout" : document.getElementById("logout"),
+
+ "touchShowClipboard" : document.getElementById("touchShowClipboard"),
+ "touchShowKeyboard" : document.getElementById("touchShowKeyboard"),
+ "touchLogout" : document.getElementById("touchLogout")
},
GuacamoleUI.display.style.opacity = "0.1";
};
+ GuacamoleUI.hideTouchMenu = function() {
+ GuacamoleUI.touchMenu.style.visibility = "hidden";
+ };
+
+ GuacamoleUI.showTouchMenu = function() {
+
+ GuacamoleUI.touchMenu.style.left =
+ ((GuacamoleUI.viewport.offsetWidth - GuacamoleUI.touchMenu.offsetWidth) / 2
+ + window.pageXOffset)
+ + "px";
+
+ GuacamoleUI.touchMenu.style.top =
+ ((GuacamoleUI.viewport.offsetHeight - GuacamoleUI.touchMenu.offsetHeight) / 2
+ + window.pageYOffset)
+ + "px";
+
+ GuacamoleUI.touchMenu.style.visibility = "visible";
+
+ };
+
GuacamoleUI.shadeMenu = function() {
if (!menu_shaded) {
shade_interval = window.setInterval(function() {
offset -= step;
- GuacamoleUI.menu.style.top = offset + "px";
+
+ GuacamoleUI.menu.style.transform =
+ GuacamoleUI.menu.style.WebkitTransform =
+ GuacamoleUI.menu.style.MozTransform =
+ GuacamoleUI.menu.style.OTransform =
+ GuacamoleUI.menu.style.msTransform =
+
+ "translateY(" + offset + "px)";
if (offset <= -GuacamoleUI.menu.offsetHeight) {
window.clearInterval(shade_interval);
window.clearInterval(show_interval);
}
- GuacamoleUI.menu.style.top = offset + "px";
+ GuacamoleUI.menu.style.transform =
+ GuacamoleUI.menu.style.WebkitTransform =
+ GuacamoleUI.menu.style.MozTransform =
+ GuacamoleUI.menu.style.OTransform =
+ GuacamoleUI.menu.style.msTransform =
+
+ "translateY(" + offset + "px)";
}, GuacamoleUI.MENU_SHOW_INTERVAL);
}
};
- // Assume no native OSK by default
- GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_GUAC;
+ GuacamoleUI.buttons.touchShowClipboard.onclick = function() {
+ // FIXME: Implement
+ alert("Not yet implemented... Sorry.");
+ };
// Show/Hide keyboard
var keyboardResizeInterval = null;
window.onresize = null;
window.clearInterval(keyboardResizeInterval);
}
-
- // If not shown ... action depends on OSK mode.
- else {
-
- // If we think the platform has a native OSK, use the event target to
- // cause it to display.
- if (GuacamoleUI.oskMode == GuacamoleUI.OSK_MODE_NATIVE) {
-
- // ...but use the Guac OSK if clicked again
- GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_GUAC;
- // Try to show native OSK by focusing eventTarget.
- GuacamoleUI.eventTarget.focus();
- return;
-
- }
+ // Otherwise, show it
+ else {
// Ensure event target is NOT focused if we are using the Guac OSK.
GuacamoleUI.eventTarget.blur();
// Automatically update size
window.onresize = updateKeyboardSize;
- keyboardResizeInterval = window.setInterval(updateKeyboardSize, GuacamoleUI.KEYBOARD_AUTO_RESIZE_INTERVAL);
+ keyboardResizeInterval = window.setInterval(updateKeyboardSize,
+ GuacamoleUI.KEYBOARD_AUTO_RESIZE_INTERVAL);
updateKeyboardSize();
+
}
-
};
+ // Touch-specific keyboard show
+ GuacamoleUI.buttons.touchShowKeyboard.onclick =
+ function(e) {
+
+ // Center event target in case browser automatically centers
+ // input fields on focus.
+ GuacamoleUI.eventTarget.style.left =
+ (window.pageXOffset + GuacamoleUI.viewport.offsetWidth / 2) + "px";
+
+ GuacamoleUI.eventTarget.style.top =
+ (window.pageYOffset + GuacamoleUI.viewport.offsetHeight / 2) + "px";
+
+ GuacamoleUI.eventTarget.focus();
+ GuacamoleUI.hideTouchMenu();
+
+ };
+
// Logout
- GuacamoleUI.buttons.logout.onclick = function() {
- window.location.href = "logout";
- };
+ GuacamoleUI.buttons.logout.onclick =
+ GuacamoleUI.buttons.touchLogout.onclick =
+ function() {
+
+ // Logout after warning user about session disconnect
+ if (confirm(GuacamoleUI.LOGOUT_PROMPT)) {
+ window.location.href = "logout";
+ GuacamoleUI.hideTouchMenu();
+ }
+
+ };
// Timeouts for detecting if users wants menu to open or close
var detectMenuOpenTimeout = null;
// Assume native OSK if menu shown via long-press
GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_NATIVE;
- GuacamoleUI.showMenu();
+ GuacamoleUI.showTouchMenu();
}, GuacamoleUI.LONG_PRESS_DETECT_TIMEOUT);
// Close menu if shown
GuacamoleUI.shadeMenu();
+ GuacamoleUI.hideTouchMenu();
// Record touch location
if (e.touches.length == 1) {
// Stop detection if touch moves significantly
GuacamoleUI.display.addEventListener('touchmove', function(e) {
- if (e.touches.length == 1) {
-
- // If touch distance from start exceeds threshold, cancel long press
- var touch = e.touches[0];
- if (Math.abs(touch.screenX - long_press_start_x) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD
- || Math.abs(touch.screenY - long_press_start_y) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD)
- GuacamoleUI.stopLongPressDetect();
-
- }
+ // If touch distance from start exceeds threshold, cancel long press
+ var touch = e.touches[0];
+ if (Math.abs(touch.screenX - long_press_start_x) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD
+ || Math.abs(touch.screenY - long_press_start_y) >= GuacamoleUI.LONG_PRESS_MOVEMENT_THRESHOLD)
+ GuacamoleUI.stopLongPressDetect();
}, true);
}
};
+ // Turn off autocorrect and autocapitalization on eventTarget
+ GuacamoleUI.eventTarget.setAttribute("autocorrect", "off");
+ GuacamoleUI.eventTarget.setAttribute("autocapitalize", "off");
+
+ // Automatically reposition event target on scroll
+ window.addEventListener("scroll", function() {
+ GuacamoleUI.eventTarget.style.left = window.pageXOffset + "px";
+ GuacamoleUI.eventTarget.style.top = window.pageYOffset + "px";
+ });
+
})();
// Tie UI events / behavior to a specific Guacamole client
// Keyboard
var keyboard = new Guacamole.Keyboard(document);
- var keysymPressed = [];
// Monitor whether the event target is focused
var eventTargetFocused = false;
+ // Save length for calculation of changed value
+ var currentLength = GuacamoleUI.eventTarget.value.length;
+
GuacamoleUI.eventTarget.onfocus = function() {
eventTargetFocused = true;
+ GuacamoleUI.eventTarget.value = "";
+ currentLength = 0;
};
GuacamoleUI.eventTarget.onblur = function() {
eventTargetFocused = false;
};
- // Save length for calculation of changed value
- var currentLength = GuacamoleUI.eventTarget.value.length;
-
// If text is input directly into event target without typing (as with
// voice input, for example), type automatically.
GuacamoleUI.eventTarget.oninput = function(e) {
// Calculate current length and change in length
- var newLength = GuacamoleUI.eventTarget.value.length;
- var changeLength = newLength - currentLength;
- currentLength = newLength;
+ var oldLength = currentLength;
+ currentLength = GuacamoleUI.eventTarget.value.length;
// If deleted or replaced text, ignore
- if (changeLength <= 0)
+ if (currentLength <= oldLength)
return;
// Get changed text
- var text = GuacamoleUI.eventTarget.value.substring(
- GuacamoleUI.eventTarget.selectionStart,
- GuacamoleUI.eventTarget.selectionStart + changeLength
- );
+ var text = GuacamoleUI.eventTarget.value.substring(oldLength);
// Send each character
for (var i=0; i<text.length; i++) {
keysym = 0x01000000 | charCode;
// Send keysym only if not already pressed
- if (!keysymPressed[keysym]) {
+ if (!keyboard.pressed[keysym]) {
// Press and release key
guac.sendKeyEvent(1, keysym);
keyboard.onkeydown = function (keysym) {
guac.sendKeyEvent(1, keysym);
- keysymPressed[keysym] = true;
return eventTargetFocused && isTypableCharacter(keysym);
};
keyboard.onkeyup = function (keysym) {
guac.sendKeyEvent(0, keysym);
- keysymPressed[keysym] = false;
return eventTargetFocused && isTypableCharacter(keysym);
};
guac.sendKeyEvent(0, KEYSYM_CTRL);
};
-};
\ No newline at end of file
+};