// Reset event target (add content, reposition cursor in middle.
GuacamoleUI.resetEventTarget = function() {
- GuacamoleUI.eventTarget.value = "GUAC";
- GuacamoleUI.eventTarget.selectionStart =
- GuacamoleUI.eventTarget.selectionEnd = 2;
+ GuacamoleUI.eventTarget.value = "";
};
// Detect long-press at bottom of screen
GuacamoleUI.attach = function(guac) {
var title_prefix = null;
- var connection_name = null
+ var connection_name = "Guacamole";
var guac_display = guac.getDisplay();
// Connected
case 3:
-
GuacamoleUI.hideStatus();
- GuacamoleUI.display.className =
- GuacamoleUI.display.className.replace(/guac-loading/, '');
-
- GuacamoleUI.menu.className = "connected";
-
title_prefix = null;
break;
guac.disconnect();
};
+ // If text is input directly into event target without typing (as with
+ // voice input, for example), type automatically.
+ GuacamoleUI.eventTarget.oninput = function(e) {
+
+ // Get input text
+ var text = GuacamoleUI.eventTarget.value;
+
+ // Send each character
+ for (var i=0; i<text.length; i++) {
+
+ // Get char code
+ var charCode = text.charCodeAt(i);
+
+ // Convert to keysym
+ var keysym = 0x003F; // Default to a question mark
+ if (charCode >= 0x0000 && charCode <= 0x00FF)
+ keysym = charCode;
+ else if (charCode >= 0x0100 && charCode <= 0x10FFFF)
+ keysym = 0x01000000 | charCode;
+
+ // Press and release key
+ guac.sendKeyEvent(1, keysym);
+ guac.sendKeyEvent(0, keysym);
+
+ }
+
+ // Reset target
+ GuacamoleUI.resetEventTarget();
+
+ // Stop event
+ e.preventDefault();
+ return false;
+
+ }
+
// Handle clipboard events
GuacamoleUI.clipboard.onchange = function() {