Include status in title.
[guacamole.git] / src / main / webapp / scripts / interface.js
index cb1f8f3..960c8d3 100644 (file)
@@ -8,6 +8,7 @@ var GuacamoleUI = {
     "menuControl" : document.getElementById("menuControl"),
     "touchMenu"   : document.getElementById("touchMenu"),
     "logo"        : document.getElementById("status-logo"),
+    "eventTarget" : document.getElementById("eventTarget"),
 
     "buttons": {
 
@@ -42,20 +43,73 @@ var GuacamoleUI = {
     var guacErrorImage = new Image();
     guacErrorImage.src = "images/noguacamole-logo-24.png";
 
+    // Function for adding a class to an element
+    var addClass;
+
+    // Function for removing a class from an element
+    var removeClass;
+
+    // If Node.classList is supported, implement addClass/removeClass using that
+    if (Node.classList) {
+
+        addClass = function(element, classname) {
+            element.classList.add(classname);
+        };
+        
+        removeClass = function(element, classname) {
+            element.classList.remove(classname);
+        };
+        
+    }
+
+    // Otherwise, implement own
+    else {
+
+        addClass = function(element, classname) {
+
+            // Simply add new class
+            element.className += " " + classname;
+
+        };
+        
+        removeClass = function(element, classname) {
+
+            // Filter out classes with given name
+            element.className = element.className.replace(/([^ ]+)[ ]*/g,
+                function(match, testClassname, spaces, offset, string) {
+
+                    // If same class, remove
+                    if (testClassname == classname)
+                        return "";
+
+                    // Otherwise, allow
+                    return match;
+                    
+                }
+            );
+
+        };
+        
+    }
+
+
     GuacamoleUI.hideStatus = function() {
-        document.body.classList.remove("guac-error");
+        removeClass(document.body, "guac-error");
         GuacamoleUI.containers.state.style.visibility = "hidden";
+        GuacamoleUI.display.style.opacity = "1";
     };
     
     GuacamoleUI.showStatus = function(text) {
-        document.body.classList.remove("guac-error");
+        removeClass(document.body, "guac-error");
         GuacamoleUI.containers.state.style.visibility = "visible";
         GuacamoleUI.state.textContent = text;
+        GuacamoleUI.display.style.opacity = "1";
     };
     
     GuacamoleUI.showError = function(error) {
-        document.body.classList.add("guac-error");
+        addClass(document.body, "guac-error");
         GuacamoleUI.state.textContent = error;
+        GuacamoleUI.display.style.opacity = "0.1";
     };
 
     GuacamoleUI.shadeMenu = function() {
@@ -124,12 +178,54 @@ var GuacamoleUI = {
 
     };
 
+    /**
+     * When GuacamoleUI.oskMode == OSK_MODE_NATIVE, "Show Keyboard" tries
+     * to use the native OSK instead of the Guacamole OSK.
+     */
+    GuacamoleUI.OSK_MODE_NATIVE = 1;
+
+    /**
+     * When GuacamoleUI.oskMode == OSK_MODE_GUAC, "Show Keyboard" uses the 
+     * Guacamole OSK, regardless of whether a native OSK is available.
+     */
+    GuacamoleUI.OSK_MODE_GUAC   = 2;
+
+    // Assume no native OSK by default
+    GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_GUAC;
+
     // Show/Hide keyboard
     var keyboardResizeInterval = null;
     GuacamoleUI.buttons.showKeyboard.onclick = function() {
 
+        // If Guac OSK shown, hide it.
         var displayed = GuacamoleUI.containers.keyboard.style.display;
-        if (displayed != "block") {
+        if (displayed == "block") {
+            GuacamoleUI.containers.keyboard.style.display = "none";
+            GuacamoleUI.buttons.showKeyboard.textContent = "Show Keyboard";
+
+            window.onresize = null;
+            window.clearInterval(keyboardResizeInterval);
+        }
+        
+        // If not shown ... action depends on OSK mode.
+        else {
+
+            // If we think the platform has a native OSK, use the event target to
+            // cause it to display.
+            if (GuacamoleUI.oskMode == GuacamoleUI.OSK_MODE_NATIVE) {
+
+                // ...but use the Guac OSK if clicked again
+                GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_GUAC;
+
+                // Try to show native OSK by focusing eventTarget.
+                GuacamoleUI.eventTarget.focus();
+                return;
+
+            }
+
+            // Ensure event target is NOT focused if we are using the Guac OSK.
+            GuacamoleUI.eventTarget.blur();
+
             GuacamoleUI.containers.keyboard.style.display = "block";
             GuacamoleUI.buttons.showKeyboard.textContent = "Hide Keyboard";
 
@@ -139,13 +235,7 @@ var GuacamoleUI = {
 
             updateKeyboardSize();
         }
-        else {
-            GuacamoleUI.containers.keyboard.style.display = "none";
-            GuacamoleUI.buttons.showKeyboard.textContent = "Show Keyboard";
-
-            window.onresize = null;
-            window.clearInterval(keyboardResizeInterval);
-        }
+        
 
     };
 
@@ -184,6 +274,10 @@ var GuacamoleUI = {
 
             // Wait and then show menu
             detectMenuOpenTimeout = window.setTimeout(function() {
+
+                // If menu opened via mouse, do not show native OSK
+                GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_GUAC;
+
                 GuacamoleUI.showMenu();
                 detectMenuOpenTimeout = null;
             }, 325);
@@ -193,7 +287,7 @@ var GuacamoleUI = {
     };
 
     // Initiate detection of menu close action. If not canceled through some
-    // user event, menu will close.
+    // user mouse event, menu will close.
     GuacamoleUI.startMenuCloseDetect = function() {
 
         if (!detectMenuCloseTimeout) {
@@ -220,9 +314,6 @@ var GuacamoleUI = {
     // When mouse hovers over top of screen, start detection of intent to open menu
     GuacamoleUI.menuControl.addEventListener('mousemove', GuacamoleUI.startMenuOpenDetect, true);
 
-    // When mouse enters display, start detection of intent to close menu
-    GuacamoleUI.display.addEventListener('mouseover', GuacamoleUI.startMenuCloseDetect, true);
-
     var menuShowLongPressTimeout = null;
 
     GuacamoleUI.startLongPressDetect = function() {
@@ -232,6 +323,9 @@ var GuacamoleUI = {
             menuShowLongPressTimeout = window.setTimeout(function() {
                 
                 menuShowLongPressTimeout = null;
+
+                // Assume native OSK if menu shown via long-press
+                GuacamoleUI.oskMode = GuacamoleUI.OSK_MODE_NATIVE;
                 GuacamoleUI.showMenu();
 
             }, 800);
@@ -244,38 +338,21 @@ var GuacamoleUI = {
         menuShowLongPressTimeout = null;
     };
 
-    // Detect long-press at bottom of screen
-    document.body.addEventListener('touchstart', GuacamoleUI.startLongPressDetect, true);
-
-    // Show menu if mouse leaves document
-    document.addEventListener('mouseout', function(e) {
-        
-        // Get parent of the element the mouse pointer is leaving
-               if (!e) e = window.event;
-        var target = e.relatedTarget || e.toElement;
-        
-        // Ensure target is not document nor child of document
-        var targetParent = target;
-        while (targetParent != null) {
-            if (targetParent == document) return;
-            targetParent = targetParent.parentNode;
-        }
+    // Reset event target (add content, reposition cursor in middle.
+    GuacamoleUI.resetEventTarget = function() {
+        GuacamoleUI.eventTarget.value = "GUAC";
+        GuacamoleUI.eventTarget.selectionStart =
+        GuacamoleUI.eventTarget.selectionEnd   = 2;
+    };
 
-        // Start detection of intent to open menu
-        GuacamoleUI.startMenuOpenDetect();
-    }, true);
+    // Detect long-press at bottom of screen
+    GuacamoleUI.display.addEventListener('touchstart', GuacamoleUI.startLongPressDetect, true);
 
     // Reconnect button
     GuacamoleUI.buttons.reconnect.onclick = function() {
         window.location.reload();
     };
 
-    GuacamoleUI.display.onclick = function(e) {
-        e.preventDefault();
-        return false;
-    };
-
     // On-screen keyboard
     GuacamoleUI.keyboard = new Guacamole.OnScreenKeyboard("layouts/en-us-qwerty-mobile.xml");
     GuacamoleUI.containers.keyboard.appendChild(GuacamoleUI.keyboard.getElement());
@@ -295,17 +372,50 @@ var GuacamoleUI = {
 // Tie UI events / behavior to a specific Guacamole client
 GuacamoleUI.attach = function(guac) {
 
+    var title_prefix = null;
+    var connection_name = null 
+    
+    var guac_display = guac.getDisplay();
+
+    // Set document title appropriately, based on prefix and connection name
+    function updateTitle() {
+
+        // Use title prefix if present
+        if (title_prefix) {
+            
+            document.title = title_prefix;
+
+            // Include connection name, if present
+            if (connection_name)
+                document.title += " " + connection_name;
+
+        }
+
+        // Otherwise, just set to connection name
+        else if (connection_name)
+            document.title = connection_name;
+
+    }
+
+    // When mouse enters display, start detection of intent to close menu
+    guac_display.addEventListener('mouseover', GuacamoleUI.startMenuCloseDetect, true);
+
+    guac_display.onclick = function(e) {
+        e.preventDefault();
+        return false;
+    };
+
     // Mouse
-    var mouse = new Guacamole.Mouse(GuacamoleUI.display);
+    var mouse = new Guacamole.Mouse(guac_display);
     mouse.onmousedown = mouse.onmouseup = mouse.onmousemove =
         function(mouseState) {
        
             // Determine mouse position within view
-            var mouse_view_x = mouseState.x + GuacamoleUI.display.offsetLeft - window.pageXOffset;
-            var mouse_view_y = mouseState.y + GuacamoleUI.display.offsetTop - window.pageYOffset;
+            var mouse_view_x = mouseState.x + guac_display.offsetLeft - window.pageXOffset;
+            var mouse_view_y = mouseState.y + guac_display.offsetTop  - window.pageYOffset;
 
             // Determine viewport dimensioins
-            var view_width = GuacamoleUI.viewport.offsetWidth;
+            var view_width  = GuacamoleUI.viewport.offsetWidth;
             var view_height = GuacamoleUI.viewport.offsetHeight;
 
             // Determine scroll amounts based on mouse position relative to document
@@ -351,6 +461,12 @@ GuacamoleUI.attach = function(guac) {
     function enableKeyboard() {
         keyboard.onkeydown = 
             function (keysym) {
+          
+                // If we're using native OSK, ensure event target is reset
+                // on each key event.
+                if (GuacamoleUI.oskMode == GuacamoleUI.OSK_MODE_NATIVE)
+                    GuacamoleUI.resetEventTarget();
+                
                 guac.sendKeyEvent(1, keysym);
             };
 
@@ -365,22 +481,26 @@ GuacamoleUI.attach = function(guac) {
 
     // Handle client state change
     guac.onstatechange = function(clientState) {
+
         switch (clientState) {
 
             // Idle
             case 0:
                 GuacamoleUI.showStatus("Idle.");
+                title_prefix = "[Idle]";
                 break;
 
             // Connecting
             case 1:
                 GuacamoleUI.shadeMenu();
                 GuacamoleUI.showStatus("Connecting...");
+                title_prefix = "[Connecting...]";
                 break;
 
             // Connected + waiting
             case 2:
                 GuacamoleUI.showStatus("Connected, waiting for first update...");
+                title_prefix = "[Waiting...]";
                 break;
 
             // Connected
@@ -391,16 +511,20 @@ GuacamoleUI.attach = function(guac) {
                     GuacamoleUI.display.className.replace(/guac-loading/, '');
 
                 GuacamoleUI.menu.className = "connected";
+
+                title_prefix = null;
                 break;
 
             // Disconnecting
             case 4:
                 GuacamoleUI.showStatus("Disconnecting...");
+                title_prefix = "[Disconnecting...]";
                 break;
 
             // Disconnected
             case 5:
                 GuacamoleUI.showStatus("Disconnected.");
+                title_prefix = "[Disconnected]";
                 break;
 
             // Unknown status code
@@ -408,11 +532,14 @@ GuacamoleUI.attach = function(guac) {
                 GuacamoleUI.showStatus("[UNKNOWN STATUS]");
 
         }
+
+        updateTitle();
     };
 
     // Name instruction handler
     guac.onname = function(name) {
-        document.title = name;
+        connection_name = name;
+        updateTitle();
     };
 
     // Error handler