From 31a7ce3912ebed5d6fee8b5d400b982b2e87cbfd Mon Sep 17 00:00:00 2001 From: Michael Jumper Date: Sat, 10 Dec 2011 14:31:47 -0800 Subject: [PATCH] Removing WebSocket tunnel for stable release. It will be back. --- src/main/resources/tunnel.js | 122 ------------------------------------------ 1 file changed, 122 deletions(-) diff --git a/src/main/resources/tunnel.js b/src/main/resources/tunnel.js index 987752f..6003ac3 100644 --- a/src/main/resources/tunnel.js +++ b/src/main/resources/tunnel.js @@ -419,125 +419,3 @@ Guacamole.HTTPTunnel = function(tunnelURL) { }; Guacamole.HTTPTunnel.prototype = new Guacamole.Tunnel(); - - -/** - * Guacamole Tunnel implemented over WebSocket via XMLHttpRequest. - * - * @constructor - * @augments Guacamole.Tunnel - * @param {String} tunnelURL The URL of the WebSocket tunneling service. - */ -Guacamole.WebSocketTunnel = function(tunnelURL) { - - /** - * Reference to this WebSocket tunnel. - */ - var tunnel = this; - - /** - * The WebSocket used by this tunnel. - */ - var socket = null; - - /** - * The WebSocket protocol corresponding to the protocol used for the current - * location. - */ - var ws_protocol = { - "http:": "ws:", - "https:": "wss:" - }; - - var STATE_IDLE = 0; - var STATE_CONNECTED = 1; - var STATE_DISCONNECTED = 2; - - var currentState = STATE_IDLE; - - // Transform current URL to WebSocket URL - - // If not already a websocket URL - if ( tunnelURL.substring(0, 3) != "ws:" - && tunnelURL.substring(0, 4) != "wss:") { - - var protocol = ws_protocol[window.location.protocol]; - - // If absolute URL, convert to absolute WS URL - if (tunnelURL.substring(0, 1) == "/") - tunnelURL = - protocol - + "//" + window.location.host - + tunnelURL; - - // Otherwise, construct absolute from relative URL - else { - - // Get path from pathname - var slash = window.location.pathname.lastIndexOf("/"); - var path = window.location.pathname.substring(0, slash + 1); - - // Construct absolute URL - tunnelURL = - protocol - + "//" + window.location.host - + path - + tunnelURL; - - } - - } - - this.sendMessage = function(message) { - - // Do not attempt to send messages if not connected - if (currentState != STATE_CONNECTED) - return; - - socket.send(message); - - }; - - this.connect = function(data) { - - // Connect socket - socket = new WebSocket(tunnelURL + "?" + data, "guacamole"); - - socket.onopen = function(event) { - currentState = STATE_CONNECTED; - }; - - socket.onmessage = function(event) { - - var message = event.data; - - var instructions = message.split(";"); - for (var i=0; i