}
// When key pressed
- element.onkeydown = function(e) {
+ element.addEventListener("keydown", function(e) {
// Only intercept if handler set
if (!guac_keyboard.onkeydown) return;
else if (e.which) keynum = e.which;
// Ignore any unknown key events
- if (keynum == 0) {
+ if (keynum == 0 && !e.keyIdentifier) {
e.preventDefault();
return;
}
handleKeyEvents();
}
- };
+ }, true);
// When key pressed
- element.onkeypress = function(e) {
+ element.addEventListener("keypress", function(e) {
// Only intercept if handler set
if (!guac_keyboard.onkeydown) return;
// Handle event with all aggregated data
handleKeyEvents();
- };
+ }, true);
// When key released
- element.onkeyup = function(e) {
+ element.addEventListener("keyup", function(e) {
// Only intercept if handler set
if (!guac_keyboard.onkeyup) return;
// Send release event
sendKeyReleased(lastKeyDownChar);
- };
+ }, true);
// When focus is lost, clear modifiers.
- element.onblur = function() {
+ element.addEventListener("blur", function() {
guac_keyboard.modifiers.alt = false;
guac_keyboard.modifiers.ctrl = false;
guac_keyboard.modifiers.shift = false;
- };
+ }, true);
};