/** * FreeRDP: A Remote Desktop Protocol Client * GDI Brush Functions * * Copyright 2010-2011 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* GDI Brush Functions: http://msdn.microsoft.com/en-us/library/dd183395/ */ #include #include #include #include #include #include #include #include #include p_PatBlt PatBlt_[5] = { NULL, PatBlt_8bpp, PatBlt_16bpp, NULL, PatBlt_32bpp }; /** * Create a new solid brush.\n * @msdn{dd183518} * @param crColor brush color * @return new brush */ HGDI_BRUSH gdi_CreateSolidBrush(GDI_COLOR crColor) { HGDI_BRUSH hBrush = (HGDI_BRUSH) malloc(sizeof(GDI_BRUSH)); hBrush->objectType = GDIOBJECT_BRUSH; hBrush->style = GDI_BS_SOLID; hBrush->color = crColor; return hBrush; } /** * Create a new pattern brush.\n * @msdn{dd183508} * @param hbmp pattern bitmap * @return new brush */ HGDI_BRUSH gdi_CreatePatternBrush(HGDI_BITMAP hbmp) { HGDI_BRUSH hBrush = (HGDI_BRUSH) malloc(sizeof(GDI_BRUSH)); hBrush->objectType = GDIOBJECT_BRUSH; hBrush->style = GDI_BS_PATTERN; hBrush->pattern = hbmp; return hBrush; } /** * Perform a pattern blit operation on the given pixel buffer.\n * @msdn{dd162778} * @param hdc device context * @param nXLeft x1 * @param nYLeft y1 * @param nWidth width * @param nHeight height * @param rop raster operation code * @return 1 if successful, 0 otherwise */ int gdi_PatBlt(HGDI_DC hdc, int nXLeft, int nYLeft, int nWidth, int nHeight, int rop) { p_PatBlt _PatBlt = PatBlt_[IBPP(hdc->bitsPerPixel)]; if (_PatBlt != NULL) return _PatBlt(hdc, nXLeft, nYLeft, nWidth, nHeight, rop); else return 0; }